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Armored Core

Essay by   •  December 21, 2010  •  2,755 Words (12 Pages)  •  913 Views

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A R M O R E D C O R E L A S T R A V E N

Z I N A I D A G U I D E

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By Brett Miller (a.k.a CCR/Chaos/ChaosCoresRaven)

Member or Armored Core Online

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Table of Contents

1 - Who is Zinaida?

2 - Zinaida Path

3 - Building A Lobster

4 - Taking Down Zinaida

5 - Credits

6 - Other Sources

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W H O I S Z I N A I D A ?

Zinaida is a freelance Raven. She palys a big part in the rather

pathetic plot. You see her three times in the game overall. The first

two times you see her you can't kill her off. the third time she comes

strolling in at the end cathcing you off gaurd. If only she didn't bring

upgrades with her. Sporting the hand rialgun and left arm Nix rapid

fire MG and Human Plus to use a back mount Lemia2 whilst being

on the run. If only she didn't sugar coat the pain by having infinate

energy. It is a rumour I can't back up that she is at 4000AP and

has modified defense points (upwars of 2000+ for shell & ene).

Personaly it can't logicaly be anything else than that unless she

got s special perk to show the part damage even if not damaged.

Either way she is often the one Ai opponent of the game that

every human player will come crawling from crying for help. Yes,

even I had to ask for help. Zinaida is not really

nothing if you think

about it. The problem is that you normaly come out of the first

part to get to her with about 2000 to 3500AP lost. And if you

do survive the path she will interact depeding on what you bring

to the fight. The slower you are the more often she will pound at

you with the Lemia2 that strips AP. So you are left with speed.

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Z I N A I D A P A T H

This is the way to get to the Zinaida mission. I'm not going to state

how to beat each mission. Most players are capable of figuring

out how to beat the path. Zinaida at the end is normaly the trouble.

As everyone else, I recommend you try this route last and should

you acidentaly run into this route, improvise the best you can.

Guess what? I explain each mission anyway! :P

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8:00

Ditrubution Center Recon

Aliance HQ

136,000C

Recommend:

Light radar head, 89E, Cetus, LH96FA, B83TP, F82D2, G91, Ananda,

Yasya, Amino, O69ES, O79L+, Codon, Golgi, Histon, Marishi

Tactics:

When the mission starts, click on mode 2 of Cetus and slap the first

MT you encounter. Then continue on slapping the rest. Try to save

ammo by using a Yasya launch in the first open spot or two. Save

your cetus as best you can and be sure to not fire unless on mode 2.

Mode 1 is heater rounds, mode 2 is high attack rounds. When you

destroy the enemy sniper MT you will proceed

into a battle with an AC

and hopefully have not taken too much damage. Booster tap hop

as best you can and try to strafe around him whilst releasing yasya

pods and running the core EO. With this tactic you should be able to

keep in one rotational strafe and just let the EO of your yasya pods

and core take hits at him. If you run out of yasya then drop it ASAP

and start to use your mode 2 cetus to finish him. His legs should be

broken by that point thanks to yasya rounds.

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10:00

Destroy AC Sundial

Vertex

64,000C

Recomend:

Same as last mission

Tactics:

This time Cetus Mode 2 and 89E full force. Easy Win.

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12:00

Eliminate

...

...

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